The Breach - Character Sheet

Name

Pronouns

Call Sign

Trait

Trait

Aware

An approach used to move carefully, evaluate situations and consequences, and reason calmly spending time.

Mighty

An approach based on physical strength used to damage, attack, and carry out violent actions.

Quick

An approach that allows you to act quickly, with agility and precision, but without dwelling on the details.

Sneaky

An approach used to act stealthily, misleading or deceiving.

Experience (XP)

Stamina

Cloak

Harms

Conditions / Effects

Equipment R&D

Items

Gutter

Damage
Range
Reload Time
Mod. 1
Mod. 2
Mod. 3
Other Info

Disintegrator

Damage
Range
Reload Time
Mod. 1
Mod. 2
Mod. 3
Other Info

Assemble your dice pool

{{charactername}} is making a SAVE ROLL

Result:

{{theroll}}

{{#rollTotal() theroll 1}}You are Dead.{{/rollTotal() theroll 1}} {{#rollTotal() theroll 2}}You have a Severed limb (permanent).{{/rollTotal() theroll 2}} {{#rollTotal() theroll 3}}You have a Broken limb (temporary, until end of mission).{{/rollTotal() theroll 3}} {{#rollTotal() theroll 4}}You are Bleeding (temporary damage over time, d8).{{/rollTotal() theroll 4}} {{#rollTotal() theroll 5}}You are Bleeding (temporary damage over time, d6).{{/rollTotal() theroll 5}} {{#rollTotal() theroll 6}}You are Blinded (temporary, d10).{{/rollTotal() theroll 6}} {{#rollTotal() theroll 7}}You are Deafened (temporary, d10).{{/rollTotal() theroll 7}} {{#rollTotal() theroll 8}}You are Confused (temporary, d8).{{/rollTotal() theroll 8}} {{#rollTotal() theroll 9}}You are Fatigued (temporary, d6).{{/rollTotal() theroll 9}} {{#rollTotal() theroll 10}}You are Dazed (temporary, d6).{{/rollTotal() theroll 10}} {{#rollTotal() theroll 11}}You are Bruised (temporary, d4).{{/rollTotal() theroll 11}} {{#rollTotal() theroll 12}}You have passed the Save Roll without consequences.{{/rollTotal() theroll 12}}

{{charactername}} is checking {{conditionname}}

Result:

{{theroll}}

{{#rollBetween() theroll 1 3}}The condition or effect doesn't trigger for this turn.{{/rollBetween() theroll 1 3}} {{#rollGreater() theroll 3}}The condition or effect triggers for this turn! {{#rollGreater() conditiondie 4}} Remember to reduce the die rating.{{/rollGreater() conditiondie 4}} {{#rollTotal() conditiondie 4}} The condition or effect has ceased. Remove it from your character sheet.{{/rollTotal() conditiondie 4}} {{/rollGreater() theroll 3}}

{{charactername}} is making a REACTION ROLL

Result:

{{theroll}}

{{#rollLess() theroll 4}}

Fail

It's a fail: something wrong happens.

{{/rollLess() theroll 4}} {{#rollBetween() theroll 4 5}} {{#rollLess() trait 2}}

Success!

It's a success, but there are consequences.

{{/rollLess() trait 2}} {{#rollTotal() trait 2}}

Fail

It's a fail, something wrong happens.

{{/rollTotal() trait 2}} {{/rollBetween() theroll 4 5}} {{#rollGreater() theroll 5}}

Success

It's a success. The higher the result, the better the effect.

{{/rollGreater() theroll 5}} {{#rollTotal() trait 1}}

Because you used a trait to gain advantage, you may reroll one die.

{{/rollTotal() trait 1}} {{#rollTotal() trait 2}}

Because you used a trait to gain disadvantage, you get an additional check during the downtime phase.

{{/rollTotal() trait 2}}

Remember to reduce the size of the dice you rolled.

{{^use-help}}

The watcher who helped you will have to reduce their stamina die.

{{/use-help}}